//
//  FightEffect.h
//  ProjectLila
//
//  Created by Tedo on 6/19/10.
//  Copyright 2010 sushigames. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@class PlayerUnit;
@class EnemyUnit;

@interface FightEffect : CCSprite {
	PlayerUnit *playerUnit;
	EnemyUnit *enemyUnit;
}

@property (nonatomic, retain) PlayerUnit *playerUnit;
@property (nonatomic, retain) EnemyUnit *enemyUnit;

@end
